Avenue.io
AeroVenture's home airport at dusk: a lit 1960s terminal and control tower, a jet parked on the apron

AeroVenture

Build an airline from the dawn of the jet age.

Coming soon to SteamGet launch news

Planned for Windows, macOS, Linux and Steam Deck

Your first briefing

Margaret, Operations

Run the airline

A long, map-first strategy game in the tradition of the 16-bit airline games, made with modern pixel art, lighting and quick controls. A full campaign runs about 40 hours.

Fight for the same skies

Four airlines, about fifty cities and never enough slots. Bid at the quarterly auction with cash, reputation and good relations.

Live through the eras

Regulated fares in the Jet Age, wide-bodies and the 1973 oil shock, then deregulation and price wars. Each era changes the rules.

Rivals remember

Three rival bosses keep a grudge. Undercut one and expect a price war, a threatening meeting, or an offer you should refuse.

Fly the Travelers

Eight named Travelers live their lives on your network. Serve them well and their stories become contracts and friends.

Grow your home hub

Your home airport is a living diorama that grows through five stages, with day and night, weather, crowds and takeoffs.

Make the airline yours

Paint your livery, choose Glamour, Family or Budget service, and watch the crew uniforms change with the decade.

From the hangar floor

Work-in-progress captures from the current build.

  • AeroVenture screenshot: plan a route with your advisersPlan a route with your advisers
  • AeroVenture screenshot: set fares and frequency right on the mapSet fares and frequency right on the map
  • AeroVenture screenshot: open the atlantic to the jet ageOpen the Atlantic to the jet age
  • AeroVenture screenshot: order the aircraft of the dayOrder the aircraft of the day
  • AeroVenture screenshot: face the board every quarterFace the board every quarter

The fleet

Every aircraft is drawn from its real dimensions, so a 747 really does dwarf a Viscount. Here are eight of the 23 types in the first chapter, in AeroVenture's house colours.

  • Douglas DC-7CDouglas DC-7C1956
  • Vickers Viscount 800Vickers Viscount 8001957
  • Sud Aviation CaravelleSud Aviation Caravelle1960
  • Boeing 707-320BBoeing 707-320B1962
  • Boeing 727-100Boeing 727-1001964
  • Boeing 747-100Boeing 747-1001970
  • McDonnell Douglas DC-10-30McDonnell Douglas DC-10-301972
  • Aérospatiale-BAC ConcordeAérospatiale-BAC Concorde1976

Chapter one: 1963 to 1983

  1. 1963 to 1969

    The Jet Age

    Fares are fixed by governments, so you win on glamour, service and frequency.

  2. 1970 to 1977

    Wide-bodies and oil

    The 747 arrives, then the 1973 oil shock makes every gallon of fuel count.

  3. 1978 to 1983

    Deregulation

    Routes and fares open up in the US. New airlines appear and the price wars begin.

Now boarding soon

AeroVenture is coming to Steam. Send us a note and we will tell you when the store page and wishlist open.

Get launch news

AeroVenture is an independent game by Avenue.io Inc., inspired by the 1994 SNES game Aerobiz Supersonic. It is not affiliated with or endorsed by Koei Tecmo. Pixel Operator font by Jayvee Enaguas, CC0.